Breaking the Forth Wall was an interesting project from the set off, I took a very simple premise of projection and took it to another level by adding two more rooms that were completely separate to the other rooms.
Before this project began i wanted to do a painting with light but camera limitations stopped me from doing what i wanted, i opted to do Projection after tutor Rich did a lecture on projection mapping and this inspired me to do projection within a house. Though I did a small amount of research i felt i had a strong idea in mind for the project. This project also expanded on some old skills that i haven't used in a long time, being able to fabricate a house from plywood and was a good break from set work and actually designing and building the house was somewhat of a therapeutic experience. I was open to a lot of feedback during the project which I feel added to the project greatly such as instead of front projection i opted to rear project buy smashing in the back panel and replacing it with white cloth, this lead to a better viewing experience and was easier to hide imperfections in the video and have the back of the house as a backstage. This project has allowed me to stretch my skills and work to multiple deadlines effectively It has also allowed to to expand my editing, directing and filming skills and has shown me another side of media production, it has made me appreciate how much work and time is put into experimental media projects and the message they send. What I wish i had done differently is that i measured the throw distance of the projector and built my house to that specification rather than the other way round because this caused issues within the edit as the image did not land on the house correctly at first, i also wish I had taken my house home more so i could experiment at hoe rather than waiting for a uni day to roll around as i was wasting precious time between the deadline. At the moment i have been working on the trailer for the showcase as I am not able to attend the event but i have arranged for the project to be setup at the location. But i am very happy how the final house turned out and the final film as well.
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In the slide show above you can see the steps taken to create the full sized model of the house, Me and Charlie discussed how the house would be scaled up from its model and how it would work under its own weight. Charlie cut up 2 long pieces of 25mm Plywood to the specifications of the model, it was then my job to mark them and line them in order for the screw process, the wood pieces were placed in 90° angle vices allowing the wood to be perfectly straight while I drilled the Pilot hole and drilled in the screw. The processes was repeated until the outer shell was complete, the inner shelf had to be wedged in with a hammer and glued with a few nails for support from the back panel. The back panel was constructed from 2mm board and was simply nailed in place. the roof was added with two small scrap pieces being used to support the roof and held in with nails and filler. The House was left over night to harden and was painted pure white the next day.
Today i researched into similar projects like mine this lead me to find Intimacy (2014) created by Mike Alger, Ana Mickovic & Jenil Burla Using Projection Mapping and 3D printed models and scans the team created a minute living room set piece having different videos and textures appear to transport a couple cuddling under a blanket into different locations on Earth.
This research led me to look more deeply into using 3D models within my project, tutor Rich gave me the email to the Game sand Animation techs to see if i could gain access to their printer while also giving me charlies email so i could fabricate a model.
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AuthorMy name is Josh and i was tasked with creating a Experimental film to create, produce and showcase at the end of May. ArchivesCategories |